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Digimon World (1999) Iceberg


The above image is a placeholder, if that wasn't already obvious!. Don't mind Krusty, he'll be out of here soon. An image of the iceberg chart this page concerns will be added later.

Digimon World on the PlayStation is one of my most sentimental and personally important pieces of media. Having first played the game as a larvalkit, I was thoroughly enchanted by its wonderful cosy feel, the fun (if quite often annoyingly cryptic) evolution system and just the atmosphere of the strange world it takes place in.

I have (for quite some time now) wanted to put together an iceberg chart for the game, detailing some of the delightfully strange and outright mysterious aspects of it. I have now finally done so!

If you require an explanation of the iceberg chart format, it is briefly summed up as a diagram listing specific topics about a specified subject, which arranged into layers. As the list and indeed layers descend, the topics discussed will typically become more obscure, speculative and sometimes darker. The same principles apply to this iceberg chart about Digimon World.

If are you are ready, join me below as I excitedly make bugfox noises about one of my very favourite pieces of media!

UNDER CONSTRUCTION! COMING SOON! The main text corresponding to each entry will be added here in due course.

Layer 1


Tanemon's meat farm
Yuramon's rumours
Mutant Champion-level Digimon
Monzaemon costume
Kunemon

Layer 2


Ultimate Poop Hell
King of Sukamon's "evolution technique"
Posioning status is very imbalanced
Monochrome Shop mini-game is mostly luck-based
Mojyamon Bits-farming exploit

Layer 3


Exclusive MetalGreymon Digimon Trading Card Game promo card
Digitamamon is the corrupted reincarnation of Machinedramon
Bakemon's rumoured dialogue "translation"
Sleep-induced evolutions
Death-induced evolutions
Remodelling Mamemon in Factorial Town
Goburimon's unique dialogue in Misty Trees
PlatinumSukamon and the absence of toilets in Factorial Town

Layer 4


Giromon's Jukebox crashes the game (NTSC version)
Ogre Fortress softlock (certain European PAL versions)
South Korea-exclusive Windows PC port (2002)
PAL box art oddity
SaberLeomon's single appearance in the game

Layer 5


Cherrymon
Comic Bom Bom Digimon World Premium Disc (1999)
"Mr. M was saved by this monster."
Rumoured secret evolution condition for Myotismon
Etemon's Treehouse

Layer 6


Unused, fully functional Digimon and evolution items
"Dark" Native Forest
Rumoured Metal Banana obtainment method
Debug Areas

Layer 7


Method of entering Debug Mode on original PlayStation hardware
Unused areas in Mt. Panorama, Greylord's Mansion and Mt. Infinity
Royal Grade Tournament
Unused WereGarurumon assets
PlayStation Memory Card Event

Layer 8


Electro Ring